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Thanks for the reply! OK, I did add 'void' to change it to be a method. Now, I have this error. " error CS0713: Static class `Map' cannot derive...
public SetPoint(int index, int x, int y) { map[x,y] = index; } A constructor has to have the same name of the class, right? So, this "SetPoint"...
I think I found the answer of Q1 by myself just now. They are Constructors, aren't they? I'm embarrassed of my poor programming knowledge:oops:
I'm sorry if my questions are too dumb:( (Q1) What are they? Are they methods ? Should I not write 'void' or 'variable names' ? They looks like...
Thank you, Thank you Thank you!!!!! I thought I was doomed !! I didn't notice this helpful reply until now due to that my Email notification has...
Sorry for the late reply, my Email had been buggy for while so I din't notice that I got reply :( I want to move the player only left or right,...
Hi, I'd like to know how to move objects based on 2D Array map. I'm not familiar with 2D Array, but it seems really basic and fast performance to...
I see! That's really simple ! Thank you for a lot of infomation! I have a lot of questions about 2d array, but since my first question isn't about...
Yes,Yes, I have those kind of method already, I just don't know how to apply to 2D array:oops: My game was almost reach the goal until I found my...
There is?! I didn't know that...I always die after few steps:rolleyes: My problem of infinite runners is generating the infinite floor..I can't...
Thank you! Thank you so much! It helps me to start cording ! But, I'm having trouble finding tutorials of generating floor tiles while a player...
Thank you !
I did drawing the grid on the CrossyRoad. But..umm..not clear to me:( I thought I could find the Frogger's script somewhere, but I haven't found...
Arrrgh:confused:! I can't figure it out by myself! Is that really simple? I'm studying "2D array" things for these few days...I didn't know that...
Thank you Thank you Thank you !!!! I feel that I've been blind for long ! I didn't know the original of Crossy Road, so I've never look into it :O...
Oh,I see, I understand your way now! You detect collision with OnTrigger,then if it touch a collision that inside a wall, your snake dies. I will...
Thank you for the suggestion ! Build an array with the obstacles position? Does that mean something like this? public Trasnform[] obstacles; void...
Thank you for the answer! I was seeking the way of moving rigidbody because of the collision matter. But you made the snake game without moving...
Hi, Thank you for explaining me a lot ! I really appreciate it :) I tried your method! 1)No physics needed in this game. // Yes, I set my...
I'm a little bit confused here:( English is my second language, and I'm a beginner in programming. Please be patient with me if I say something...