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Thanks for that info. This follow-up question may sound naive. Whenever I set components, do I generally need to hydrate the entire component? If...
Howdy. I have the below prefabs. They are identical except for rotation. I want to be able to instantiate these at different coordinates - I do...
I have edited my question with the code for both maze rendering and player movement.
Hmmm... I mean there weren't any gaps when I eyeballed the box colliders and they are created programmatically so they should be as precise as can...
Hi all, I am venturing back into Unity after many years - but am stuck in a spot I haven't found a way out of. Essentially, I have a script that...
Hi guys, I have also posted this on an ongoing thread, as I was unsure where was appropriate to post. Please feel free to delete this if...
Hi guys, I am relatively new to this AR stuff, quite familair with unity but have been struggling with something. There are all these awesome...