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Hello. I updated unity to 5.3. a week ago and I played my project. Crash is not occurred so far. I think that this problem has solved. Thank you.
I found sentence as below in release note of Unity5.3.0f2 (beta). "UI: Fix occasional crash caused by vertex/index buffers being destroyed before...
There are 5 canvases on scene at problem happened in my project. These render mode is "Screen Space - Camera". Well, this problem not happened yet...
I have same problem. But there's a low probability of this problem occurring. Do you have any thoughts about trigger of this problem?