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Really Thanks for the help..!!! :-) Waiting for the Update on saving and loading replay .... :-) good going.. :-)
Thanks for the reply .I have sent the scene to the specified mail address.
I have marked them for recording, i told they wil also get cloned in the EZReplay parent hierarchy, but they are not active in the replay mode.
As you said i have included this.materialColor = go.material.color in the LineRendererState constructor which is extended by SavedState and in...
I have sent the project to the specified e-mail address. Please Update me on this ASAP
You asked me to send my scene..!!!!! So i am waiting for your reply to my message so that i can send my dummy scene to you..!!!! I am nearing my...
Hello,,, I think you have got my message, and i am badly waiting a reply for that :-) :-)
Putting those two to false will work as far as the line trace is concerned , but other things in my project are not being recorded. The material...
Ok i have cheked everything and i have only listed a empty gameobject to be recorded for which all the line trace scripts and the gameobjects get...
Now that i have integrated the LineRendererScript into my project, the line trace is being recorded :-) . But i get an error from the...
Thank You...!!! Now its working perfectly fine..!!! i missed out few important things while extending SavesState.cs, but nevertheless you solved...
The positions you will store in an seperate array i agree, but what about the line draw feature?? Waiting for the solution.,, :-)
Thanks for Posting the question on the Forum. :-) Hope someone replies with good idea.!!!!
Thanks for the reply :-) . But now what is the solution for my problem??? Should i post a question on forum and wait for the reply??? I have tried...
Ok...!!!!! will be waiting for your valuable reply..!!!
Hello , any solution ???? please revert me back on this ASAP,.,., Just waiting for your reply,.,
Here is the script for the line trace , which wil be attached to the empty GameObject. that gameObject is also attached with Object2Record.cs file.
Thanks for the reply. i have a simple script which draws the line using line renderer and is attached to a gameobject and also the gameobject is...
Hello , i have a project wherein i m drawing a line following the mousePosition. to be more specific , the points are stored in a array and then...