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As a Indi-dev (expected 10K USD income range per title, unless one get lucky and go viral) the install-count doesn't really impact me, as I charge...
Create your project, do minimal amount of work (perhaps set the name of the project in settings), check in the files to your favorite source code...
Actually, once I sat down now in the afternoon I solved it -- and it is fully 3D, no need to do any 2D at all. It supports selecting units and...
Btw, for licensing reasons I need to ask: what is the source of the animations that is included in this pack? Are they originating in some other...
This guide cannot handle the place where all 2D-style RTS group-selection fails -- when the camera is moving (rotation and location). I am in the...
If you have no clue, don't post. This is the second time and you are making a bigger fool of yourself each time.
My recommendation, that I started doing, is to start a new project - don't do anything yet. Shut down Unity once it has started up. Do a full...
I ended up filing a bug-report -- I can perhaps find the email-thread with support, but from what I remember they where able to confirm it. I...
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Link: https://assetstore.unity.com/packages/vfx/shaders/fullscreen-camera-effects/zascii-fullscreen-post-process-ascii-effect-237290 Want to add...
Don't take heroin before writing posts. It makes things confusing.
It happens at times and I have no idea why it sometimes works and other times, like now, it is locked. The UI is fairly poor to not explain if...
Anyone can write their small games just the way to want -- but when working in larger teams or when transitioning to professional teams they will...
Try applying to a job for any larger firm and declare that you don't like to use properties and just put variables as public, you will not get...
A note for anyone finding this via search: Most advice given here is for "wanting to write basic Unity games fast" but are horrible advice if you...
That's not even remotely correct. Properties and their accessors is not a hard topic, it is basic C# -- and prefixing functions such as GetMana...
As mentioned in my original post, I am very happy to normally run my own approach to the framework, often rely as little as possible on Unity's...
It is great that you don't have to care about execution order but this is not your topic. This is a question for those situations when someone does.
I usually write my projects from a code-perspective, relying only on Unity's calls when I absolutely need to - including in some projects to run...
Initial feedback after playing around with this for 2 days: - Unable to set the properties from the character, unlike for 'monsters', by setting...