A Unity ID allows you to buy and/or subscribe to Unity products and services, shop in the Asset Store and participate in the Unity community.
Separate names with a comma.
Hello everybody. I'm looking to achieve the effect like in Minecraft where items (16x16 sprites) are rendered in 3D when held or dropped. I'd...
Nah, Wrote it 6 years ago I'd have to go digging through my archives to find it.
@Partel-Lang After an hour of debugging I think it would be good to add a dedicated page to the documentation about physics layers and what a...
Feb 3, 2023: I encountered this bug for the first time today on Unity version 2021.3.0f1 where text fields and float fields could not be edited,...
@JoeStrout I just add the attribute: [field: SerializeProperty] and make sure the property is a {get; set:} That will expose the property to...
I use [field: SerializeField] and {get; set;} to expose properties to the UnityEvent selection editor. However I typically leave the variable...
Here is a link to the Unity manual that kinda explains it. https://docs.unity3d.com/Manual/StandardShaderMetallicVsSpecular.html
Is there a way to include gizmos in a package and have it just show up in the inspector but not in the scene view?
I come back to this thread on occasion, I eventually wrote a custom compression library for Unity types with LZF & GZip as options for other data...
After playing around with every removal modifier with a variety of masks and geometry I think I just stumbled across a visual artifact that made...
I think I've figured out a solution to overhangs: Add a component that clamps the max height of the fluid in its volume. When submerged within a...
There is a "Remove Fluid" and a "Remove Fluid Above" but there isn't a "Remove Fluid Below" modifier like the "Add Fluid Below" modifier which...
Has anyone here implemented wetness in hdrp shadergraph? I opened up FLOW_Stackable_Wetness.surfshader in notepad and tried to recreate that in...
@Darkcoder Hey Carlos, I need a "Remove Fluid Below" modifier that uses a shape mask but was surprised there isn't one. What syntax should I use...
If you are using Unity to build the application. I was working on a prototype project (now deprecated) that was a standalone tool for asset...
If there is anyone who doesn't want to pay the big bucks for RayFire but doesn't like Blender's cell fracture I found this free fracture tool for...
I have an issue where I can have my hands off the keyboard and mouse and the character slides in a direction until the left mouse button is...
It is probably a skybox issue, check lighting window settings & if your main camera is drawing color only or skybox.
I think the performance impact is probably negligible unless the textures are like 8k or something. In terms of least references in the build...
Does anyone know what the RAM requirements for style transfer are? I have used other algorithms such as the ones here:...