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Sorry I haven't been checking this forum so regularly, as I rarely receive any questions here. You can ask any questions on the discord...
Sorry for the late reply. I haven't been checking this forum too often. There's a discord server for SensorToolkit here:...
Thanks! There is a discount if you own v1. You'll only need to pay the difference.
SensorToolkit is focused on detecting things but doesn't implement any specific AI logic to react to those detections. The AI logic is something...
Glad youre finding it useful, I'll have a look into this.
Sorry for the late response. It is possible to use the steering behaviour with navmesh (or any other pathfinding system). I use it with navmesh...
Hello. You can check out any of the demo scenes and copy the configurations from there. Make sure youre setting the correct physics layers to be...
It doesnt seem to be an issue anymore in newer versions of Unity.. Or at least I'm not doing whatever it is that was causing it. I rarely use the...
Yeah it should only need a bit of tweaking to have a version based on UnityEvents. Im thinking of making a version like that too.
I have open sourced an implementation of Observable<T> and ObservableList<T> for Unity. Observables allow you to have public fields in your...
The ray sensor works very similarly to the range sensor so I didnt make a video for it. You can read up about it here:...
Have you already seen the quickstart guide here: [MEDIA] That function is correct. You'll need to use the SensorToolkit namespace, and also...
Absolutely! I use it in every project I make so it will continue to be supported for a long time.
hmm maybe you could try putting the energy bars in a horizontal layout group. Then you could have the Unity UI system automatically position them...
You'll need to place multiple energy bars directly next to each other, since each bar can only be configured with one colour. Glad youre finding...
Thanks, glad youre finding it useful! Sure thing, Ill add this to the next update.
Yes Sensor Toolkit has no dependency on navmesh at all. I haven't used navmesh in any of my examples. The steering example is only reacting to...
Sure, heres a picture: [ATTACH] I've solved the left hand. The wrist is solved to the target position and then the hand is rotated to match the...
I'm trying to make an arm IK using CCDIK that works similarly to the arms in VRRIK. I want the arms ik to match the targets position and also the...
Yes Sensor Toolkit is supported on all version of Unity after 5.0.0.