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Hi, I have a couple questions: 1. My goal is to switch between GPU instanced and skeletal animation as seamlessly as possible. Is it possible to...
Hi, sorry it took me a while to get back to testing this. Unfortunately I had the same results after updating and trying all 3 rendering options....
Hi, unfortunately I'm having both of these issues on 2021.3.6f1. Without Unity renderer my occludee static skinned meshes are always culled. With...
Hi, is it possible to replicate a "max" blend mode for P3DPaintDecal? I need to replace pixels darker than my draw color while leaving the...
[IMG] I've created a simple sine wave that flickers at different speeds based on TimeLeft, which is a 0-1 ranged slider. The problem is changing...
Edit: It was a bit of a compromise but I seem to have gotten it working. The joints connecting the bow and arrow to the hands have a connected...
Hi, I'm out of space in my collab subscription so I found some folders that would be safe to ignore and added them to the collabignore file. I...
Hi, Trying to use this feature from the 2.1.1 update: I can't seem to find any typewritter settings on the dialogue system controller. Is there...
Have the exact problem so I'm bumping this thread instead of making a new one. Edit: Worked around it by adding a property for ambient color,...
Hi. Is there any way to get fog working in URP for custom transparent shaders made in shader graph?
Hi, Has any progress been made on this? I can't seem to get seem to get reactor field compatible materials working in URP, but that could just be...
Fixed, sort of. I moved the problem scene into an older working project and opened the scene with no problems, which really just raises more...
No luck. Really strange since I've tried rolling back the scene to well before this started happening and it still crashes.
Editor is crashing every time a specific scene is opened. This doesn't happen with any other scene in my project. I have been regularly modifying...
Do reflections not work with VR at all or is there something I need to change? [MEDIA] Looks fine in the editor window.
Is there any way to edit an FBX in blender without messing up the rig? [MEDIA] The hand on the left is the FBX I'm trying to edit. The hand on...
Trying to set up some custom hand models for Steam VR 2.0 but I can't seem to keep the hand rig intact. Any attempt results in some variation of...
Edit: Fixed! -snip-