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Woah it worked! Thank you!! EDIT: This is the final tested and working code InitJs: function (url, accessToken) { url =...
Hello, while building a project with a JavaScript library to use SignlaR, I'm encountering these blocking error messages (I think the second is...
I'm experimenting with automated builds and wanted to know if I could import and setup the project all at editor-time. However thanks for the...
Thanks, I wasn't aware of asmref files! However I cannot find a way to create them from an editor script, do you have a reference for this?
Hello, I'd like to import the Universal Render Pipeline package at runtime, then create a UniversalRenderPipelineAsset.asset file and assign it to...
Thanks, you are right, I missed this script. Now the problem that arises is to understand how to create an .asmdef file and add to it the...
Hello, I'd like to create a UniversalRenderPipelineAsset.asset file from an editor script, just like I would do manually from editor, and then...