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Looking at Horizon Based Ambient Occlusion, does it use the same technique as SESSAO? https://www.assetstore.unity3d.com/en/#!/content/54780
In my case this was caused by the standard implementation of OnClientConnect triggering ClienScene.Ready if onlineScene is left unconfigured. This...
I think I am experiencing the same issue (Unity 5.5.1f1). I have a project with a custom NetworkManager implementation, onlineScene is left...
Thanks for your reply and the added clarification. It does indeed work if I wait for broadcasting to shutdown cleanly. I have done some more...
This bug still appears in Unity 5.5.1f1. The client shutdown workaround seems to work in Unity editor, but not when running as build (Windows...
If your .ogv movie does not import correctly in Unity, perhaps the video and/or audio stream is in an unsupported format. The .ogv filename...
Guide: Video conversion using FFmpeg (Windows) Prerequisites: Download and install FFmpeg: Choose stable version, static linking Download and...
The fix is scheduled for 5.3.5p5 (source)
This bug is still present in 5.3.5p2. It has been marked as fixed for 5.3.6. Issue tracker:...
I also encountered this bug in Unity 5.3.4p4. The bug is still present in Unity 5.3.4p6. Reverting to Unity 5.3.4p1 did the trick. I have not...
Yes, QuickTime is purely an Editor requirement, and you can ditch it completely if you transcode the video files to Theora (*.ogv) before...
There is now a pull request for a correct fix for this issue:...