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Opening my solution in MonoDevelop shows 4 assemblies. Assembly-C Sharp Assembly-CSharp-Editor Assembly-CSharp-Editor-firstpass <---...
From those nice people at Unity... ".meta files are still required for external RCS even with text-based assets. This is because the metadata for...
If all the assets are force to be text, are there any benefits to continuing to use meta files? What is stored in a .meta file that is not stored...