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Is there a way to easily listen for texture changes within an HLS stream? On windows it gives it a debug message but that's it.
That was indeed it, thank you very much! I felt like the issues were symptomatic of using MediaPlayer rather than ExoPlayer, as the former has...
Hello, I have been trying to play HEVC video, 4096x4096 on an Oculus Go (Android) and am encountering dreadful seek accuracy, to the point where...
Can't help other than to note that I've been using LeapMotion and AVPro in the same app across a wide range of Unity versions, and never...
Same, also with Galaxy S6 and Google Pixel. Is there anyone who has gotten VideoPlayer to work on any Android phone? (Who doesn't work for Unity :p)
I'm amazed that some one else out there also needed to wrap a ScrollRect, and has a working solution. Thanks!
True or false: It is not possible to change/disable compression for textures when using Resources.Load ?