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+1
just curious, can share some ETA for Denoising package?
Hi, just interested with new D3D12 VRS (variable rate shading) after seeing GDC videos like: [MEDIA] seems next step after dynamic resolution.. as...
Hi, since Unite Berlin we have:...
no problem & good news!
title says it all.. coming soon? thanks.. Oscar.
many thanks!!
Hi, thanks for moving to correct place.. really I think current Unity graphics support is very good.. really just was a brain dump of all things...
I made a tweet on my account after seeing Unity 2018.2.0b1 release notes (which adds BTW Vulkan support in the editor which will be nice for...
Also seems ECS and Burst compiler is supported on this version which will be the first Linux release with this support as previously needed...
title says it all..
+1 @natosha-bard? at least some ETA should be good.. hope by GDC 2018 we have almost final 2018.1 release for Linux..
title says it all
any comments?
Just two questions: 1) Is currently supported on current 14332? also from what Redstone Insider build is supported? if not currently supported...
thanks.. graphics jobs works in all modern graphics APIs (i.e. OGL Core, D3D11/12 and Metal)?
seems b6 got released with "Graphics: Graphics jobs can now be enabled".. I assume this means render loop jobs from slide past week.. also this...
Similar to last post asking for ARM64 Win Phone 10 support also upcoming phones should have support support DX FL_11 graphics possibly exposed...
Hi, don't know if right place to ask in a 5.3 forum so feel free to redirect to appropiate forum, anyway seems new Windows phones coming nexts...
I see that in Roadmap for 4.3 but not in post "Preview of 4.3".. still coming, right?