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In one of our legacy projects I've come to notice an issue, where transitioning/blending between two virtual cameras isn't blending...
I'd like to bump my question, we still haven't been able to figure this out :(
Hi, we're having an issue with Unity's 64-bit libraries not being included in the APK produced by our build server. However they do get included...
Still no solution to why the frame debugger doesn't give information why the dynamic call are not bached but we discovered the batching problem....
Hi guys, I have a lot of trouble figuring out why objects are not batched on mobile. Using the frame debugger I was able to fix the batching...