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For any of those running an NVidia graphics card that are running into this issue: I had recently enabled Image Sharpening via the NVidia Control...
Is there any update on this? I've had a look through the forums and not been able to spot anything that resolves this, or that just says...
ah, does that mean you've been able to fix the problem? I'm not sure what else you could try other than listing both Shift and W as separate...
Oh that's interesting, how are your 'Shift' and 'X' inputs set up in the InputManager?
Hi Twin-Stick, I was able to find this in the Input System guide, that answers a few of questions similar to this:...
Hi Ahmed, There have been a few workarounds posted previously, with this first one handling button combinations via code:...
ah that is annoying, how are you loading the video clip in? Is it loaded by Addressables or StreamingAssets, or dragged and dropped into the video...
Hi Steven, Are you using the .Prepare() method and waiting for isPrepared = true; on the video player before running .Play()? It could be that...
Hi Bedipavel, If you're looking to load a lot of assets on Start it might be worth looking at Addressables if you haven't already! Addressables...
haha I'm glad I was able to help with that, good luck with the rest of the project! :)
Hi Marchall, This does seem to be somewhat achievable using the Input System, on creating a new action you can 'Add Button with One Modifier...
Hi Curzd, You could instead disable the Audio Source rather than destroying it so that you could re-enable it when entering future levels....
Hi there, I've been having some trouble with the new Input System recently. Every time I load up the project, the InputSystemUIInputModule.cs...