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I downloaded the newest version of Mac OS and Unity Hub to see if that would fix this issue, but this issue wasn't resolved. Whenever I try to run...
My problem was that I had "Mac app store validation" enabled(In Player Settings). After I disabled that, it worked fine.
You might need to lower the speed. If it is too fast it will go crazy.
I could be wrong, but I think you need to add more memory to your game.
If you don't know how to make your WebGL game be displayed on your website, simply watch the video below to learn how to make it work! (Please...
First, open google drive, and create a folder. After that, right click the folder, then you will see a button that says "Share." Click this, and a...
googledrive.com/host/0B4Z4gIm0TWEOYi16aGNsUzZRekE/
public void OnGUI() { if (GUI.Button(new Rect(10, 70, 50, 30), "Click")) Application.LoadLevel(1); }
Awsome! Thanks!
You might have to attach this as an other script.
Here is a really good script I use. : ) usingUnityEngine; usingSystem.Collections; publicclassWasdCont : MonoBehaviour { //Variables...
If you have a PC see if you can record it on something else. Copy the sound using ctrl + c and paste ctrl + v I dont know if their is something...
If you have a Mac CPU you can always record it on Garage Band, copy the sound (Command + C or file Command C) put it on Text Edit, (Command + V)...