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That seemed to work and do the trick, thank you! :)
Hi Carlos, Yes, it is still happing with the Plastic SCM standalone client. Could you give me an idea of where I should add those lines inside...
I have no issues receiving files from my team when it comes time to pull Incoming Changes, but every time I try to Checkin Changes even if it's...
Did this problem ever get resolved because I am still experiencing the same issue everyone else on this thread is experiencing with the jagged...
Unity you ever going to fix this problem, unreal is beating you? BUMP BUMP BUMP!!!
I was meaning to say something else, but not sure why it cut off the rest of the question. I am having a new issue now where the baking process...
Thanks for the response back AcidArrow
Thanks for the response back AcidArrow and SilverStorm. Now Im Thanks SilverStorm
Since its been a month and no members or Unity tech guys have answered my post it leaves me with no other place except on other peoples threads to...
I feel your pain. We are also relying heavily on reflection probes as well in our project. Its nice that the projection box works and has...
Thanks for the heads up Karl! Its nice to know you guys are at least aware of the problem. I posted a thread called Anchor override and bumped it...
The latest 5.2.1p2 has seemed to of fixed the crashing I was experiencing but anchor override seems to still be broken.
If it has nothing to do with visual studio then it must be a coincidence that I started noticing this crash after updating to 5.2 and above....
Having the same exact problem. Im running windows 8.1 and had no problem until Unity decided to incorporate Microsoft Visual Studio. Not entirely...
This issue still has not been fixed even in the latest Unity 5.2 update
Hello all, What is the best way to bake out separate lightmaps keeping them completely separated from other objects around them so shadow...
I have tried cleaning the GI cache and rebaking the lights but I keep getting these crazy coloring artifacts on random objects throughout the...
Upon installing the Unity 5.2 update Ive noticed that it is very nice that the Box Projection Bounds is finally working and seem to be blending...
Hello everyone I had this error message pop up after trying to add many objects to their own layers to keep lights from bleeding though walls and...
When I assign the object to static it acts like its baking something out but when it finishes the bake it says there are no directional lightmaps...