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Thanks yes I had a forgotten controller plugged in. Now it works and the new features are awesome!!!
I forgot to say that it was on the clean scene after importing 1.3 and the new source code
Hi Justin good to see the 1.3 with these awesome features. I have a problemafter upgrade I can not control the camera anymore my mouse works, I...
I've tried to set the blend type to additive but the If the enemy is walking and I shoot at him he continues to walk and play the hurt animation...
Thank you, I don't understand what you mean by not use the additive layer. If I use only the upper layer the character will keep running if I...
Hello everyone I've tried to play some hit animations when a character is damaged. For that I've replaced the animations in the additive layer on...
Thanks now it works you're the best:D:D
Hi Justin I've tried the new scripts but I've errors when I run the game even with trees with no generic abilities. The character just stay in...
Thank you very much!!! I'll test this soon:D
Thanks but don't block the 1.3 just for me I can wait or manage with only 1 generic
Hi Justin we spoke about adding different generic abilities in the behavior designer integration, will it come with 1.3 update?
Just found what caused the problem. It was the playmaker gui . If someone else use playmaker you have to disable "Control mouse cursor" in the...
@RoyalAllen, Opsive, Thank you but it doesn't works. I've noticed that it often happens when I right click It is in the editor view. could it be...
Hello I noticed that in your demo scenes the mouse cursor stay locked. But in every projects i made it unlock when I right click to shoot. Any...
Yes most of them are as simple as drag and drop. But for some animation you also have to add an event. Be sure to check if there is an event on...
Yes many thanks!! You are right I changed the interact control but not the accept. now my character can speak to someone without punching him in...
Thank you drewadley!! now I have interact on my hud but Istill have to right click to interact with the guy on the sample scene. Do you know how...
Hi Justin I plan to use the free version of ork framework to navigate between scenes and make dialogues, cutscenes and i've tried your example...
Wow seems to hard for me. But it works with ennemies with the generic ability. Waiting for the update of generic abilities tasks with BD i have a...
[MEDIA] I mean like in this video 26:10 we can see a short animation when the character takes damage and he can not move after getting hit during...