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Brilliant. One more question, is there an estimate for when hand support will be included?
This looks like a really useful asset. I notice that the videos all show a flat plane. What happens when the system encounters a slope / rough...
Hi Eskia100. The tag matching works using tags on the connector objects. So if you had an object with 2 connectors, 1 called 'connectorA' and...
Quick update note. Have added the ability to only connect blocks that have matching tags.
Thanks for the suggestions, will be putting an update together with the fixes on the weekend a HUGE thanks for those. Also looking forward to...
Hey Sweaty Chair - thanks for the heads up on the documentation link, will update later today. It is included in the package but I included the...
Thanks for the prompt reply :)
I am looking at a project where a requirement is to swtich between a first and third person perspective. Would this be possible with this...
So sorry - missed the notification on this post and feel very rude. My issue was nothing to do with NetworkServer.Spawn. I was actually...
Thanks for the clarification. The problem I'm having is that a duplicate is being created. It doesn't happen with any other objects where I'm...
I'm having a problem with my game and need to understand the Spawn method a little better. Hoping someone can help me achieve this. <TLDR> Why...
Thanks for the reply. I didn't realise they got sent via the network identity. I shall investigate that code.
I've been trying to get my head around Unet and was hoping someone could explain what kind of cost (if any) SyncVars have in terms of network...
You should place your player and the 'restriction' blocks on separate layers and use Unity's physics collision matrix (here) to allow those layers...
Thanks for the update :) I've been testing some stuff out to add to an update and was looking at that issue.
Wow. Great to see what you're making :) Thanks.
Thanks for the suggestions @tapticc - I'll address them in the same order; 1. An option for 'screen centre' will be added. A checkbox as you...
Version 1.1 has just been released. A few minor changes to remove a warning message and tidy up the menu on Unity's recommendation. If anyone...
We've just added a new video - an introduction to Building Blocks and Connectors using Building Block Editor. [MEDIA]
Building Block Editor has now been released on the Asset Store. You can find it here.