A Unity ID allows you to buy and/or subscribe to Unity products and services, shop in the Asset Store and participate in the Unity community.
Separate names with a comma.
I had this issue when I updated from package manager. I removed then reinstalled ARCore to solve the issue.
Hi everyone, I need to get some virtual objects working in line with what MARS is doing with the real world environment. I can't seem to get...
For anyone still following this thread. Add a second material to your object and it works amazingly on mobile :D
Hi everyone, I've got a technical one that's challenging me a little. I know MARS uses a variety of conditions for proxies but the case of a...
Hi all, Wow this shader seems to be keeping devs busy through the years. I have this shader partially working on mobile, it works fine in Editor...
I found this gem Day 25 : AR Tracking Quality Information using Unity, ARFoundation and ARKit. - Tutorials For AR Tutorials For AR ARFoundation...
I'm assuming MARS has been setup to handle and action a variety of session states. For UX, I will need to send the user guidance when certain...
That sounds great and definitely something I'll implement. I believe the next challenge is to check the distance from one point, like a placement...
I'm going to be honest here. When I first saw the price tag, my initial reaction was what does MARS offer that AR Foundation can't do. While...
Hi all, I this is a UX issue really but with AR especially, the more automated, the easier it is for the end user playing the game. Basically we...
To be honest running through the "Getting Started with MARS" does make it all clear. I jumped right in before going to the documentation so maybe...
I'm getting something in the CSV file but the data is incomplete, still no stats on ad starts etc. The new test will hopefully shed a light on...
Did you have this problem with the plugin or Ads through Services in Unity? I'm going to try the plugin with another app on the old dashboard to...
Everything is as it should be. I used the same project I just removed the plugin and went with the inbuilt system instead, As well as moving to...
Are you still having problems with the ads?
I'm using the new dashboard. I've set Testmode to : Force test mode OFF (i.e. use production ads) for all devices to ensure there is no doubt over...
I have the same issue. Did any of you migrate to the new dashboard recently?
I have the same problem. The ads do work. There should be some stats showing for ad starts but there is nothing.
How long does it take for Stats to show in Project Overview? I'm a little concerned because there was issues with migration and I need to know if...
I am currently testing your demo and it is fantastic. Using Unity 5 and building for iOS works fine. It's just when I test the itunes demo stage...