A Unity ID allows you to buy and/or subscribe to Unity products and services, shop in the Asset Store and participate in the Unity community.
Separate names with a comma.
Hello, I would like to expand current options (point/bilinear/trilinear) with something capable of filtering for example 4x super sampling. How...
I never used SRP, I think it means I have to rework anything and then do some custom scripts to batch it... I am not sure that everyone need SRP,...
Hello, I am getting these issues for a long time and just ignored it as the main issue with this error message is that it does not tell anything...
Oh, wait a second I made it!!!! I just had to make unity think that this object is forward, then made second material which remains deferred and...
Hello, I hit the common issue... Stencil and deferred rendering path. I wrote shader it worked, but switching scene to the main with deferred...
Thank you very much :) this works for me: float depthClamp =clamp(1.5 - (abs(depthW - _Dither.z) / _Dither.w),0,1);
Hi, I played a little bit with beautify's sharpen. There is a Min/Max depth, which is cool that too distant objects might be more blurry without...
Ah sorry, it was in unity 5.0 or so... I am not sure now which shader it was and if it is still actual. But the goal to fix depth issues was to...
Hi I have one question is it posible to make RAM editing in the build (exactly I mean if I have map editor attached to the game, so people can...
Well I was thinking about that cloud shadows. You use cookies which does not fit shapes or position of the clouds anyway. How about to make a...
Hi I have heavily modified aquas Lite. You need just to include #include "Assets/Enviro - Sky and...
It seems like you skipped my feedback. it seems like a bug. When you set year length different to 365, it still "moves earth axis" as it year...
Hi Vondox, Hopefully last question... When I change year lenght to 12 (because my game needs one day behave as month, to faster change seasons...
Yep it is exactly what I also spotted. The reason is that sun is always primary light source so when it comes to shine higher than almost 0, dir...
Thank you it works. I also spotted probably 2 glitches, not sure if you are aware of them. I can provide videos if needed. 1.st once the sun rises...
Hello I have 2 questions first is, where I find color you pass somewhere to the distant and high fog. I see, that fog color (unity built in...
I do not hurry :) we have enough work and also, we still could not upgrade to 2018, because of broken shaders... so I would like to work, to have...
I wish it will be available for us in unity soon. As we cannot use baking, and spending a lot of performance to get at least some reflections or...
@opsive thanks it work sorry I forgot to check if there is any patch...
[IMG] Hi today I just opened Behavior Designer window and it starts throwing issues. I worked in that few hours before that issue and closed...