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This is very weird. I've never seen this. Maybe you added a collider to the Player or something? In any case, join the Discord server or email me...
Hello! I answer support questions by e-mail or in the Discord community. If you contact me by e-mail, send me your Invoice Number so I can...
Some people from the Discord server do use it with Playmaker. It's possible to use both to some extent. Of course, this is not built with...
[ATTACH] The ARPG Project is a Unity template to build Action RPG games. Its primary focus is to recreate standard features well-established by...
A solution for this has been posted in our community on Discord. Consider joining it to get access to the tutorial. Also, I'm now requiring an...
Hello, It does support URP. Please, follow the instructions from the documentation to migrate the custom shaders from the built-in pipeline to URP...
The hitbox is already on the Player. You must change the code from the Entity Hitbox "HandleColision" method to damage your custom enemy. Your...
If you're using a custom enemy AI, you'll need to integrate it with the damage system. Damage currently works by identifying the entity you want...
Thanks for the support! The documentation has all details about creating new levels and other stuff. I can provide better support through email or...
Hey, I answered you on Discord. But in case anyone else has this question, there's no additional setup for mobile. All you need to do is change...
@Darknight747 Thanks for the support! I'll do my best to keep improving it. ;)
In what version was it fixed? Unfortunately, it's still happening on version 2.6.15. After you move the target around for a while, the camera...
Hello! Sorry for taking so long to answer, I haven't been following this thread. It's using Unity's Character Controller. EDIT: From version...
The Platformer Project is a template for 3D platform games. The main focus of this asset is to provide core mechanics like jumping, wall jumping,...