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Is there a way to do this while preserving the root motion movement? I'd like to keep using the animation's original movement and add the...
Thank you for replying so quickly! Your plugin is exactly what I was looking for. Gonna dig right in!
Hello everyone, I am trying find a way to add more control over animations at runtime, like controling root motion translation, rotation etc....
I was using the method OnTransitionFromCamera when transitioning between a regular third person camera and an over the shoulder camera, but since...
Hello! I am building a third person game with a lock-on system (Zelda, Dark Souls etc). I'm using a FreeLook camera for normal camera controls...