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Hello, I use i2 Localization to perform multi-language localization translation for the game. Now I can translate the UI interface in...
Thank you!
Thanks to the developer for the reply and long-term support, this should be a minor issue. I think I've solved it, I opened the script and found...
1.RewiredCorgiEngineInputManager works normally in a single scene and seems to be no different from the InputManager that comes with CorgiEngine....
How to use Rewired to bind keys in CorgiEngine? Why do my key bindings have no effect? My setup is as follows; I used CorgiEngine as the core...
Just brought it.What gonna happen when over 20 nodes and or change AmountOfNodes too quickly?I m gonna make a 2d special agent cat hanging from...
Ok i get it! Thanks for mention that link!
Hi Tony,I want to make a countdown task to zero, task failed/successful at DialogueSystem, how do I do it? I can't find a variable about time on...
Hello reuno.Why does the AI reload but cannot shoot the bullet after consuming the ammunition in the magazine for the first time? The enemy AI...
I'm not a programmer, but after many experiments, I finally found a solution to manually add a monetary item in the store inventory. If player...
Hi reuno,im making a shop system. I added some codes to enter the shop page by inheriting KeyOperatedZone. And added a price variables to the...
Thanks for reply. If there is no problem with the demo scene, I will try again. It may also be that I set the fixed time step very low by 0.005,...
I am learning how to use QuestMachine InventoryEngine support, but every time in the Demo scene, when I take three apples and return to the...
Thank you, this is the first time I heard of this term< separation of concerns>. I am not a programmer, but I googled about it, it seems to be a...
Should I create a custom character ability to trigger this consumable item usage feedback? But there are already have CharacterInventory.cs
Hi renuo, I want to trigger feedback when using consumption items.I can make a better visual representation when character use items.So I am...
Should i add some code on Corgi‘s InventoryInputManger.cs?Sorry im not programmer.I need help.
Hi, Im using CorgiEngine and InventoryEngine and DialogueSystemMenuFrameWork.When i pressed Esc button to close Corgi's InventoryDisplay, the game...
Thank you very much. I will try to understand and modify this part of the code. This is my fourth attempt to contact them(Coding):)
Hi,How can not pause the game when the inventory is open? I want disable Pause function when i use inventory. I checked the relevant script, which...