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EDIT: fixed by using a random node with density 1 for forest seedling location, then it gets generated on every tile. cool! I'm having an issue...
EDIT-- traced it back to the experimental Spline components, removing that made a smooth blend I'm having an issue with infinite terrains not...
try increasing the density of the grass to 1000 approximately
bump i'm having this issue still in 2023 is there a way to save LODs in a prefab?
[ATTACH] I had it installed in my editor then upgraded the project and it got lost in the process. can't find where it's from. anyone know? it's...
EDIT2 - fixed by setting downscale to 1 and density to 1000 EDIT- I'm now getting a stacktrace trying to add or edit my existing working grass...
this issue looks similar, wonder if the fix will work for us too
I just upgraded my project to 2022.2 and am getting lots of these errors when importing the audio files after selecting the WebGL platform build...
easiest just to save and reload the scene! they're collapsed by default