A Unity ID allows you to buy and/or subscribe to Unity products and services, shop in the Asset Store and participate in the Unity community.
Separate names with a comma.
http://forum.unity3d.com/threads/handheld-playfullscreenmovie-issue.196300/#post-1557212
most of those aren't exactly issues with the store asset but with the obb system itself.
Already has been submit and from what i can tell ignored....
Hello Graham, thanks for the reply. hidden deep in the text you are writting is... for example on android platform, if you want to be able to use...
Hello Graham, This must be the issue then. i am use jzip a free tool to create zip files. and i am guessing it either doesn't store timestamp...
http://forum.unity3d.com/threads/input-acceleration.233687/#post-1551776
i checked google's documentation and it still says you are required to have a backup download mechanism for cases where google couldn't finish...
a nice workaround for some annoyances, i really hope the unity developers pick up on the fact that assets rebuilding on "build and run" is stupid....
my project is very large. taking over 20 minutes to "build and run" to actually running. i have the following suggestions 1. cache assets so if...
Here is my guess as i do not have 10.10 xcode 6 or ios 8..... in opengl es 2.0 glRenderbufferStorageMultisample was an extention. i believe in...
ok. if you mark in your plist "opengl 3.0 only" then apple will ensure your game only gets installed onto opengl 3.0 only devices. i have no...
the question was very specific. it doesn't need restating however i will use a easier example question. "this rollercoaster states that it does...
yes
while i feel your frustration. i have been there myself. yes google requires at least 1 apk be uploaded to google play (in a non-released state)...
since the latest "upgrade" to the unity forums. i can not seem to post messages from opera 12.17 please fix.
or remove all using statements from your code.
looks like a C/C++ linker issue. your function "haveIAPCracker" is probably in a .cpp file giving it C++ linkage however you are trying to call...
i agree it is a bug in my code. and im thankful for this that we found it. it is just strange that it appeared like this.
actually if there was a way to turn off JIT. or maybe just the setting causing the error i would be more then appreciative.
i really wish i could, :/ i have no problem sharing small portions of code like that, however powers that be.... i think you understand... i can...