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Maybe a bit late, but I changed values of a shader at runtime through a) exposed property in shader graph b) through a script and changed the...
I was able to solve this problem: One of these measures (or combination of it) was the solution: started the Project from Unity HUB with...
Being logged in or logged out wasn't the solution for me. But one of these measures (or combination of it) was the solution: - started the...
Hi, I have a similar problem. My project also gets stuck on opening with the "Hold on (busy for ...)" dialogue and showing hours of...