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Hi guys, I'm trying to make the last child of a Horizontal layout fill the remaining space. Here is a image explaining what I want to achieve:...
I'm looking for exactly the same thing. Did you find any solution?
I've the same problem, did you solve it?
Hello guys! I have thoses two meshes: [IMG] In my game, I put the hat on the hair at runtime: [IMG] As you can see, as expected, the hair is...
Hi, I'm facing the same problem. Did you find a solution?
Hi @MenteBacata I'm making a multiplayer game to (with your character controller). On my game, a player can move to a certain point while...
@luke-unity can you please explain why we should use ForceNetworkSerializeByMemcpy? (It worked well with 1.0.0-pre.7)
Thank you for your help. I'll take a look to the Boss Room example.
I'm working on a project using Lobby and Relay (beta versions). I create my first relay once entered lobby to send direct messages via UTP (like...
Very nice job @MenteBacata ! I have a few questions: What kind of licence applies to your asset? Are we allowed to improve it (for example, I'm...
First, you can see the bug in action here: [MEDIA] When rigidbody objects are falling from high position (300 in my test), the ground collision...
Thank you @Munchy2007. I ended up doing option 1. I will consider using method 3 for my next games.
Hi, I've made a mobile game using a grid system. In this game, you have to bind and destroy items on the grid. When you destroy bound items,...
I can confirme it's still present (it flashes a 404 page).
Same for me. Maybe it is a temporary issue from Unity servers.
Hi! I'm creating a custom package. In my package, I use `UIElements` and `PanelRenderer`. But when I try to add usings, I got some errors: using...
Same for me using Unity Cloud Build for iOS. Any idea how to fix this?
Hi @XaneFeather, did you find a solution for that ?
Hi @felipeap92, did you find a solution for this ?