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How do you check for the name of the current animation state? My research indicates it is actually called a layer. Sure enough, while debugging in...
Hello all. I have a state machine where I'm programmatically transitioning a bird back to its idle state from a walking state, using SetInteger...
In a prefab I have from an existing codebase, I have a TMP blurb that currently reads ProductNameTM. In the Inspector, I've changed it to...
I've only encountered the error once so far, on device. Our QA team actually reported it. I'd love to share some code, but unfortunately cannot on...
I haven't quite nailed it down yet, but I think it's accumulated json data that we are "caching" when they are using the app while there is no...
My bad. Thanks Jeff. I will have our backend guy take a look at modding the nginx.conf file.
Thank you. Google is always my first go-to. In fact, if you add 'Unity' to the query, the top result takes you right back to a post from 2017 on...
I'm intermittently getting this error when trying to send some captured data via a web request to an endpoint on our server. Anyone ever...
Hello all! [Update] This was resolved, thanks Parts of my app now appear to be broken due to some conflict between my unit tests and the Json...
Hi all. I'm making an educational healthcare game where you have to shoot the parachuted care package corresponding to what type of assistance it...
I ended up figuring it out. It was due to a race condition created by the GuideScreen and GuideAnimation objects being procedurally added when a...
Yes, the GuideScreen object doesn't exist at first, but gets instantiated at the same time the GuideAnimation object does. The reason I can't...
[UPDATE] This was resolved For some reason, the Guide Screen Controller field in my GuideAnimation object's Inspector is always null, though it...