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A nice walk-back, and I hope it makes some people happy, but the reality for me is Unity has become a very different company from when I first...
@MelvMay That makes sense! Very clever actually. That example is perfect. Back on this project today, and going to dig into this until I get...
The variance in speed is what makes it more complicated than basic intersection math. It's trivial to find the collision point if both balls are...
I'm working on a billiards project. The balls are moved from their current position to a new position based on their velocities. Then...
Hello! Does this work with VR? Thanks Edit: Works great! (runner version) Good asset
Thanks for adding pen pressure! Is there a simple way to interact with UI buttons and sliders with a pen? It no longer simulates a mouse click...
@Desoxi Actually it motivated me to learn how to write basic shaders, and it was totally worth it. It's well documented thankfully, with tons of...
Hello! I'd like to render elements of a scene through a limited window. I was following a dimension portal tutorial to learn how stencil buffers...
Just want to mention that it's working out great! A nice set of editor features and things you can do in code. It's proven to be very useful in...
Sold! Plus some nice features in there as a bonus. Will download shortly, appreciate your help.
Ok cool. Thanks for the explanation. Do you know any way to move an already rendered trail with a parent? Kind of hard to explain. Perhaps an...
Does Overall > Space > Local mean I can render a trail on a child object, and the visible trail will also inherit the parent object movement?...
What's up Unity Gamedevs! I'm a digital artist learning Unity and C#, and just wanted to show you my first game ever! Grand Finale: Miami A...
Thanks for the tip! Will check it out
Anything I should be aware of, selling a standalone download on my website? I have no plans to do anything to prevent piracy or sharing, unless...
Solved using ViewPortPoint (instead of ScreenPoint), and a lerp w/ euler angles. I guess that makes more sense because viewport is 0-1
I would like to rotate an object between two values as it moves across the screen. All the way on the left would be at -30 rotation on the y....
The water doesn't actually have it's own camera component. It uses the current camera, creating an instance within the script. But that's...
Using: - WaterProNighttime (reflection only) - An object w/ Standard Shader - Emission color w/ intensity over 1 - Camera w/ hdr, bloom, and...
@Jesus That is super sweet, thanks so much for posting! I've been struggling to code this damn thing for 5 days. In this project, hard edge is...