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Hi, I'm currently building a Application for my Quest2 and want to use a local saved mp4 in the unity Videoplayer. I added some lines of code to...
Hi, I try to build my own 360 Video Player in Unity of a Project. Therefore I want to use the Skybox as VideoScreen as explained in this...
I could finally solve this problem yesterday. I used the different components for the Render Queue or the zTest but didn't used them at the same...
so I checked my project further and there are some issues with the y coordinate. One of the skat cards has a y coordinate from -0.254 which makes...
The following Shader is the one used for the character model. My Offset component is set at line 58 // Unity built-in shader source. Copyright...
I used now Offset -1, -1 in the Shader for the models which I want to render in front. There I used this Offset component in the SubShader section...
So in the last few days I figured out how to render both models. But I still couldn't make it up to the right order. I used for the AR Modell in...
thanks for the Input! I tried it know with the use of the shader render queue but I don't really understand it. I got my Background and the first...
[ATTACH] [ATTACH]
Hey, so in my iOS AR App I want to show Modells based on Image tracking. There I want to render one modell on top of the other. For this I tried...
I had a lot of trouble with the eventArgs.removed. Was simply to solve. Found for this this post...
I tried to use it in the instantiation, update and both but sadly the Object is mostly set to my ARSessionOrigin Coordinate and not on the Image....
Line 101 and 129 contain the setParent parameter
Hi, so I tried to figure it out and just found the way via transform.SetParent. Is there any other SetParent Option or is it that one?
In one of my projects I am usinga cube filled with pictures. Each of the pictures has his own model which is instantiated based on the position of...
I now found out that when I add an empty GameObject to the TrackedImagePrefab variable in the ARTrackedImageManager some of my tracked Images...
I tried it with a primitiv cube but as predicted, it was build to the session Origin (0,0,0)
For debugging it can help and I am gonna test it now but with my written code they all are gonna set at the point (0,0,0). I moved the session...
i updated the code in the AddAnchor class in one of the upper messages
I can't see anything because I use Emptys and I use no prefabs actually because the plane is instantiatet on run time based on a script. I think I...