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You should be able to toggle smoothMotionEnabled and smoothTurnEnabled in the ActionBasedControllerManager of each hand. If SmoothMotion is off,...
Have you tried installing the MARS Nav Mesh Support in the content manager? It provides an example scene where the navmesh does change...
If you're using probuilder, make sure to save the models out to an asset file and not embed them in the scene - they don't tend to survive the...
I don't see any geometry in the prefab - where is it located?
Hi Jared, If you're looking to get components that are on the proxy itself, you should just be able to call regular GetComponent - proxies and...
Hi Gareth, If you're generating the navmesh obstacles with the stretched cube, you can generate a navmesh surface on top. What I would do is...
That's what I would recommend. Dynamic detection of suitable jump surfaces tends to work better than trying to set it up as a proxy group,...
Hi Flurp, What Unity version are you using? Are there any errors showing up in the console?
Hi Terry, I recommend getting used to the proxy or ruleset workflows before diving into geofencing (not required, but it will make your life...
Here's a custom action I've used in the past to auto-fit head content to heads of different sizes: /// <summary> /// Stretches a...
There are a few ways you can achieve that, fairly simple scripts. You can check the number of children the plane visualizer has. On a similar...
Hi - A few answers to your questions Your image is close. MARS has a general concept of 'data' that can come from devices, synthetic objects,...
Data IDs are what MARS uses to associate different sources of data together. You probably want to use a reasoning API for your use case. You can...
Take a look at the 'Face Mask' template. The FaceMask proxy has a 'face action' - I've included a screenshot. [ATTACH] The 'Face Mesh' mesh will...
If the semantic tag is just a string label you won't need to create a new type - the existing tag type will work.
Hi there Step 1 will automatically complete if the image marker is found. We've noticed some device compatibility issues with our old markers and...
It's one of the templates that you can install with MARS. Go to Window->Package Manager Once there, go to MARS and import the sample templates....
Hi Shifty, It depends exactly on what you want to scale. If it's just visual content, then you can adjust the object's transform directly. In...
I have not had to make any changes in the past to make gravity work. Can you log the value of Physics.gravity and Time.fixedDeltaTime ?
Hi Kulishnekar, We're glad you are so hungry for new MARS content. We are actively developing new MARS tutorials and samples. What areas would...