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I have been having issues with importing models from Substance painter to Unity. My work flow is this: Build low poly model in Cinema 4D, export...
Thanks for the response! I am using C4D, all normals appear 'normal' but I think you're right that something needs to happen in the modelling...
Hi All, I have an issue in URP (this may occur in HDRP & standard too). My problem is with having multiple objects in the same mesh. Say for...
Hi NoraMeep, Thanks for the shader info, I tried your shadergraph but I am getting this issue, where the back billboards are in front of the...
Hi There! I have created a transparent hand shader inside the shader graph and it looks like this: [ATTACH] It looks OK, but as you can see the...
I solved the problem, in the project import settings, in the model tab there is a tick box for read/write enabled and one for materials. This is a...
Basically I want to create a whirlwind with custom particles
Hi All, Have looked through this forum and google but cant find a way to solve this issue - which is a very simple request. I am trying to...
But this never was the case before, I used to be able to edit the materials directly in Unity, and if I made any adjustments to the fbx and...
Hi, In previous versions of unity my workflow with importing FBX models would be like this Import fbx into project, Materials from the fbx file...
This worked! Well I navigated to : /Users/username/Library/Frameworks/LibOVRRT_0.framework And deleted this framework, now all appears to be...
Hi, I am using Unity 2017.3.0f3 on a Mac and I'm experiencing an issue, where I am unable to build, play and run my oculus project. I think the...
Thanks, just the help I needed! https://unity3d.com/learn/tutorials/topics/animation/avatar-masks
Hi All, I seem to have a problem which I can't seem to find the solution for: I have a rigged Mixamo character. I can successfully download...
Hi there, Have previously googled this but not found any solid solution. At the moment we are in the process of publishing a UNITY game which is...
Thanks! switching off the bloom fixed it !!! Brilliant, thanks for the pointers.
the post processing stack is used, will it be worthwhile to check settings on this, ie switch off bloom?
Hi There! Have an issue with this plugin, which is proving to be a bit of a headache. From a normal Unity camera, the Liquid volume script works...
Thanks! I ended up using a cylinder object inside the bottle and animating its y scale from 0 to 100%. Would have been nicer as UVW (and smaller...
Hello, Have animated a UVW in C4d so that the y offset goes from top to bottom. This is to give the impression of liquid entering a bottle. The...