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I found a cheat, I put a script on the prefab that randomize the rotation of the instantiated object. I works, but I'd love to know if there was a...
It's not a value problem. There is an option for constant value and ranged. I can set the range but it does apply. In the inspector, I can see...
Hey all, I'm using testing the Splines package for a small project. I am creating splines at run-time and using SplineInstantiate to when creating...
Hey all, I was looking around but couldn't find a clear answer. I have a custom asset that I exported from my project. When I import it I have to...
Thanks for the advices, I now have a few things I could test. Much appreciated!
@AngryProgrammer just gave me an idea. How about I load additively a map scene and have a minimap camera of the terrain? I could replace the map...
I thought about using ScriptableObject to store List of these entities. Each scene will need a "spawer" for that type but I will need a way to...
Different scenes. One shows the status on a UI image of the map. The other scene show the object in the actual scene
Hey all! I need a quick brainstorm... I have a some data that describes a game character and I want to show it on 2D UI map and 3D world terrain....
Hey all, I have a custom hardware connected to my android phone. I use my main camera to display the scene and a child camera to send a render...
I feared as much :( I built a module and make a connection through Unity but I still can't find a way to access GPIO from the Android module. This...
Hey all, I have an Android development board and I run my Unity app on it. I want to use a custom controller that will be connected to the GPIO...
I'm going to reopen this question. The previous solution was working but is not supported by 3rd party engines like Vuforia. I'm back to square...
Hi all, I have an app that simulates a world with characters, I want send control commands from outside the application, through another Unity...
Ok found the answer here worked like a charm https://github.com/robsondepaula/unity-android-native-camera
Hi all, I'm working on an android development kit and I'm trying to get the camera feed into unity. I've tried a few tutorials and put together...
It's generic enough so any external software can use it, they only need to read and write json file in a certain format. My question was, is there...
I'm streaming data out from my Unity simulation and reading one or more json files (one time, then I delete them). The input json are used as...
That's part of the problem, I was asked to simplify the whole data sharing part (easier to implement the external software). The external software...
Hello all, I have a logic problem with my Unity project. I have a simulation running in Unity and was asked to export data from it and recieve...