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made the comparing by "playing vs the ai". i played against the omnx directly and its playing style was more basic than when i played vs the ai...
hi, it seems like the "Trained" version, running directly with the onnx file is playing a lot "worse" than when i play vs a running agent...
Awsome, thanks for the quick reply and the information
i wonder what should i say to my clients, "your display driver is having issues"? or "might have corrupted windows file"?
Hi, after upgrading to unity 2020.3.14f1 my players started to experience game crashes from time to time. error log:...
Thanks for the explanation, was afraid my settings are flawed
hi, indeed this happens during trainig. i havnt noticed that on versions prev to 17 tho
Hi, i have the following settings [ATTACH] and i noticed i have "Freeze" from time to time (every X time the game freezes for 1-2 seconds), i...
that help compiling and running on windows but on android the app will crash on startup -> so i have to manually change this file when i compile...
upgraded to latest version of grpc + regenerated files with latest tools - it works! thanks
thanks! i assume that package will be really helpful for me :). i think that in the current case (since i use a dll of GRPC) the "Resolve" isn't...
How? I have no knowlwdge how unity compile the libil2cpp.so file
solved by adding the following: void dlopen() { fprintf(stderr, "Should never reach here"); abort(); } void dlerror() {...
Hi, im trying to launch my game on android and it seems that it doesnt go well with GRPC but i cant figure out why. in logcat i see something...
I have tried to follow the GRPC guides and i couldn't make it compile for windows (it does compile for android + it run well from editor). the...
k got it to work (compiling my files with 1.41.0) - is there a reason why ml-agents is using such old version? are there plans to upgrade?
thanks for the quick reply, actually i think the other way around would be better (if i generate my proto files using the version you used).
Hi, im have a project that communicate with another server via GRPC. using - grpc.tools.2.26.0 im generating my c# classes and all works well...
Why visual? U can collect observations based on the "game variables" u defined, its a closed data with small amount of options. What cards i have,...
MAybe since u have no observations?