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ok, and i will try to reuse the native player to avoid this problem
Hi, My project use video frequently, in order to completely unload the video, i destroy the old MediaPlayer when play new one (because...
I get resolution! LocalKeyword localKeyword = new LocalKeyword(shader, keyword); if (ShaderUtil.PassHasKeyword(shader, snippet.pass, localKeyword,...
it seems no effect on video play, but i am nor sure. My device is HONOR (ANY-AN00), Android 11
Hi, when i destroy a MediaPlayer, some Error debug come: 03-25 10:54:16.086 ERROR /BufferQueueProducer(21258):...
As we know, when we define a set of shader keywords, we can specify the stage of it, eg.vertext, fragment. Currently I find the struct...
so cool, thanks.;)
Hi, master. It seems difficult to analyse with minidump. Rencnetly i try to use Windbg and Visual Studio to analyse, but not find a way to map...
Thank u very much. My unity version is updated from 2020.3 to 2021.3. My project is worked well in 2020.3, so i have the question. I will check my...
would you get dump from here?...
i get the dump, but it's too large to upload, and thank u.
My unity version is 2021.3.15f1c1, my project use URP. I build standalone windows player, run it then exit, crash will always occurs。 trace...
i get, thank u
Hi, when i use AVPro in android simulation, it will stop play after switch video back and forth. once play a video, one error log is comming:...
you can chose 2020.3.34, it's ok
all of the release version after May, 2022 have issue, you can chose a previous version, for example, 2020.3.34
when android:hardwareAccelerated set false, the keyboard preview display error, after input multiline. It's 100% happen, once input multiline enough.
Same Issue,open keyboard and input multiline enough(fill keyboard input preview), the input preview will display error.
same issue, 2020.3.35,when play a long time