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I have solved everything...No need to read this post.
OMG! The characters are fantastic!
hmmm...There arnt any bugs on this one are there? Anyways, just to be safe i'll keep the unity 3.42 installer safe somewhere. I really hope theres...
Wow looks really nice! Just wondering, but you say you have been codeing videogames for over 25yrs....How much do have you made off of a game...
I just started modeling a p90 for my first weapon, but im a bit confused with some of the tutorials ive seen. Ive seen some that use the cube to...
Nice! Im speechless...This is really great work, congrats to you for makeing this wonderful game.
Ive been learning about Blender3d latley, but im having trouble finding some good tutorials. I need one on how to create a really good gun model....
Nevermind my last post I figured out the problem...sort of.
Exactly...Thats what ive been doing.
Ok ive recently gotten Blender, since I was using 3ds max and since 3ds max has to be paid for to use it commercially I decided to use Blender....
Yes thank you! This is what I was thinking about when trying to make the code...thank you so much.
So deleting these brackets wouldnt ruin the code im any type of way...?
Ok at the moment I am learning about logical statements, but I feel the code could be shortened up a bit with the else if statements. Heres the...
wow your post really made me think. What I want to know is when it says that unless you pay you cant release things comercially, does that mean...
Thanks this changed my mind, I will use blender:) , but can you still answer my question about the quality of a finished model in 3ds max vs...
What I want to know is what is the difference between 3ds max and Blender....besides the fact that 3ds max cost a lot of money to use...
I figured it out... I had the version 3.42 setup backed up somwhere on my computer:)
The name kind of threw me off too as MrDuckling said....The game should be called Candy Island Masacre or somthing laike that. There was alot of...
Oh haha I feel kind of dumb right now:):o...Guess I overlooked that.
I have a really good understanding of why this code works: var weapons = 0; var primaryWeapon = 1; var secondaryWeapon = 1; var...