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Any solution for making this?
have you fixed it? :D
Hello, I'm using LWRP to use Shader Graph. I have 2 cameras in my scene, rendering at the same time. And I have Fog enabled in my scene. The...
// Upgrade NOTE: replaced 'mul(UNITY_MATRIX_MVP,*)' with 'UnityObjectToClipPos(*)' Shader "UI/Blur" { Properties { _Radius("Radius", Range(1,...
No, but I found blur shader for UI element somewhere, I'm using it instead of this one. Also check custom solutions at Asset Store.
Am I only one who has this issue? I'm not really into shaders, but its not working -_- Shader error in 'Hidden/Legacy/Blur': failed to open...