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First thanks for the quick reply :-) Yup I ment the objects render on top (behind in renderpipeline). The trees are Unity-TreeCreator-Trees and...
Hey @ll, first congrats for the release. Great Work! One question: I realized that some Gameobjects (Render Queue: 2900+) and all treebillboards...
Hey olix, this is really looking awesome! As I am developing a VR Project, an important question for me is, if it will be possible to scale the...
I recognized a weird behaviour in Unity 5.4 with the Vive. In my Editor GUI Setup, i've the inspector located on the right border of my screen, if...
Just wanted to update this as I discovered today that it not seems to be a problem with layered cams, but with some shaders that perform very bad...
Hey, I encountered the following problem with the 5.4.0f3 Release of Unity: I have 2 Cams rendering different Layers each and recognized that as...