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Hire a Sound Designer!
+1 +1 +1 on this. Dynamically adding and removing mixer groups would be outstanding.
Hey everyone, I have a bunch of characters that spawn throughout the game and I want to assign them individual AudioMixerGroups when they spawn....
you used to be able to do this within Realspace3D http://realspace3daudio.com/
Hey guys, So I loaded up Oculus' VR demo with the computer and the crane and can't seem to get the panels to work properly. Everything looks fine...
Hey Guys, So Unity brings me to the "select a project" screen, and locks up my whole computer when I try to both open a new project and an old...
spatial blend is probably set to 2D. set it to 3D
There's an identical thread also on the top addressing this unsolved problem. I really hope Unity gets someone on this because it's adding work to...
Looks like I'm the fourth person here with this same exact problem. I really hope Unity dives into this ASAP. Our dev team is in the middle of...
Here's a quick C# script that should work. It uses a box collider to transition snapshots....
after some research it looks like im going to have to use Mesh Colliders.. Would love some help on how to make those work with audio and in general.
Hey guys I'm trying to add some room tone for different rooms but the geometry of the room is pretty complicated. I'm struggling to find an easy...