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Using HLSL because I need to sample camera color in UI shader to achieve something similar to "grab pass" in HDRP. And I just found the...
Hi, I am trying to use it on a HDRP project which use HLSL for its shader. After I added the SoftMask support code in my shader as the document,...
Hi everyone Here is my demo work from VR design courses. It just realized the game mechanism: find the target item which is hanging on the wall...