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@so3450 I think you are asking how / why / what WebGPU improves over its WebGL counterpart. You might want to start here:...
UX Magicians is looking for USA-based Unity-Centric C# Senior Software Engineers: https://www.uxmagicians.com/...
[UPDATE:] It appears that this option in the dropdown is no longer necessary in newer versions. But I'll leave my question in case it helps guide...
Still happens in 2020.1.7 Making any change to a Scriptable Obj , Collab does not notice the change. I have to make copies of them and re-assign...
I had this problem and none of the above worked .. for me the problem was resolved by re-importing all my script files. The cause was: I had...
okay, I added "You might have a second monitor plugged in" .. to the list: ;) Things to Try
It's a good idea to check for a Graphics Driver update whenever you have a "Windows" update. ;) When you are profiling, also make sure you have...
There has been ongoing confusion about GFX.WaitForPresent over the years. "WaitForPresent" is just letting you know how much time your CPU has...
Chrome Version 76.0.3809.100 Has broken WebGL2.0 for 15% of my players who are on computers older than 5 years old, and updating graphics drivers...
I think he means that, yeah, indeed this minified code is difficult to read once built: ;) [EXAMPLE].... ‹Ò(ìZ...
Are there any plans for Unity 2018 support? Unity 2017 works great, but this is result in 2018: MissingMethodException: Method not found:...
I can confirm I'm having good luck with 2017.3.1p1 and also 2018.1.0b10
What is correct procedure to uninstall PanicButton? I have removed the folder but somehow references are lingering?
Paste this, top of your script: using UnityStandardAssets.ImageEffects;
I notice Unity 5.6 hard-crashes on all related PhysX scenes if PhysX is not explicitly turned on in NVidia settings. Opening NVidia Control...
FYI - in Unity 5.6: Shader error in 'ScreenSpaceFluids/SSFPro_ThicknessShaderHQ2': 'UnityObjectToClipPos': cannot implicitly convert from...
I distributed my game with self-contained patcher in Unity 5.3. Patches in 5.3 worked well, but I updated my game to Unity 5.6 and the patcher is...
One would think missing functions might be a problem *caused* by stripping code, but in this case it is, in fact, the reverse. Mind-Bogglingly:...
Another common mistake: forgetting to remove the file extension from the file name in c#: TextAsset gameInfoAsset =...
Yeah this has been an issue for several years, as far as I know, and I've yet to hear of a solution that works. I have a few tips though: 1. When...