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Adding one more screenshot here. I checked the bone structuring in Avatar editor, for the FBX model. All bones are in perfect spots here. Please...
Hi, Can someone please help me. I created a model in Blender and imported into Unity in FBX format. The animations are all working fine. Today,...
I believe this is resolved. I followed the beginning of this video -> [MEDIA] I am not very well versed, but if i have to summarize, they export...
Hi, I am trying to do some animations in Blender and export to Unity as FBX. The first animation worked fine in Unity. Subsequent ones have one...
Thank you. This seems to be working for me.
Hi Thank you :) You were spot on :) Having tiles with height 7 caused some cell sizes to be 0.4375 (As it does not clearly divide 16) Then the...
Hi, I have created a tileset in Gimp and imported into Unity. I set the tileset sprite mode to 'Multiple' and opened the tileset in Sprite Editor....
I am facing the issue described in EDIT2 :( Please help someone.
This didnt work because my box cast started entirely within a collider which was covered by the layer mask I thought I have overcome this by using...
I have the below code to do a box cast. In words, My box cast starts right outside the player's capsule collider. The box is the same size as the...
BUMP I am getting the exact same error Unity 2019.4.0f1, On Ubuntu Linux 20.04. I am getting this error as soon as i install 'Terrain tools'. I...
This worked.
Found the below link. Apparently i need to specify input in Radians. Checking now....
Hi, I have the below code, which is expected to set rotation of my particles at runtime. void ChangeParticleRotation() {...
Hi Everyone, I worked on this project recently. It was an excellent learning experience. It might expose some basic ideas to anyone wondering how...
Hi, I am using unity 2018.2, On Windows 10. I am building a game for android. I have the below code, to detect key presses/touches for some...
Hi. Yes. Anyway..I got it working. It seems the feature is called magic window. Google has now provided a script to attach to the camera. It...
Hi, I am using unity 2018.2 & Cardboard VR 1.50. I built my android game and I am running it on my mobile. When I enable VR mode, everything...
This worked :) Thank God for small miracles :D
Hi, I have a very simple scene with a few containers (https://www.assetstore.unity3d.com/en/#!/content/18315) and the ParkourPlayer Prefab. The...