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I am working on a lookup system to pair the control binding path to a glyph sprite. I've got a way to dump out all possible binding paths...
Hi, in my custom editor window I have an overview which shows a preview of every prefab of a certain type, problem is, the...
That makes sense, thanks for the information! I already have UWR quite heavily implemented so it seems it makes sense to just stick with that. Cheers!
Ah okay, so the only real difference would be I would need to create a system for caching it manually? I guess the UWR method would be much better...
Hi all, I am trying to work out a system for downloading when the game is loaded up. I am currently using UnityWebRequest.GetAssetBundle (I am...
Okay I worked out the problem, I had minify getting rid of some of the code I need. Solved by setting the release minify setting to None in Player...
Hi, When I build my game for android (using gradle) for debug and try to use the IAP it works as expected - Opens up a message saying the build...
Just an update, I started Unity today, added a rigidbody2d to the object being clicked, it worked, removed it, it still worked. Don't know what...
Hi, I am trying to set up a level editor type thing where when you click an object in a grid it changes. It is all in 2d but when I try to...
Hi, I am looking to create a way of showing the players health by how wounded their hands are and as a first pass I am wanting to simply have a...
Thanks for the reply. The function is only called when the player hits it with a hammer, had the problem of creating and destroying repeatedly a...
I have a script that manages the swapping of game objects depending on what upgrade tier it is on. I hold references to all the tier game objects...
Cheers for the advice guys, I used the list.FindIndex method to help cut down my code to a 50 line function that covers all the possibilities it...
Yeah, the other breaks in the AddItemAtCorrectSlot() prevent it from filling the inventory with the one item as it stops once the slot has been...
Thanks for the replies guys, I took the breaks out of it but unfortunately I'm still having the same problem. Might have to see if I can work out...
Hi, I've been making an inventory system and it seems to be working well other than the item stacking. I am able to place a stackable item in,...
Daft one I am, thanks for pointing that out! It was literally the transform.parent. part messing it up!
Hi, so I have a script for general UI and a more specific script for one of my menus. The general ui script holds the different menus in an array...
Just to let anyone know who has a problem with this, I was able to fix it by just importing the .blend file instead of the fbx. I must have set...
I imported my character from blender after animating and all the animations work fine, but the upper arms are completely off. The animations play...