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I have a prefab setup with a DoTween as shown in the image [IMG] [IMG] [IMG] and I am trying to change the parameters the DoTweenAnimation via...
Any one found a solution to this?
I have a simple scene with two 3D models (https://assetstore.unity.com/packages/3d/environments/fantasy/baker-s-house-26443) and two dynamic...
Hi, any update on this? We are looking to implement InApp into our product and this is something that we require. Otherwise, we will have to go...
To be really honest, I dont remember the fix at this point.
Thanks!
I tried setting the offset of the material but the issue that happens is that the end caps also start animation and moving across. Is there a...
Hi, Is there a way to calculate the ping between two connected clients?
Hi, These are issues related to the third party sdks that you have added - Flurry and Vungle. See if their libraries have been added to the Xcode...
Hi, Have you released this on the asset store? I want to have a look at it to know if it is suitable for my requirement
I have a Unity project that the following third party SDKs: - Google Admob - Facebook Audience Network - Game Analytics - Ad Colony - Google Play...
I tried all of the above and it is still not working. I am on Unity 5.6.0f3.
I followed what is here https://docs.unity3d.com/ScriptReference/VR.VRSettings.LoadDeviceByName.html but that was not working in GVR SDK 1.10....
Have you installed the GVRVideoPlayer plugin? Also, video mode is not supported in the editor.
I need a button on screen at all times just like how the Gear Icon is present in the VR mode. The problem with creating a normal button on the...
@letstango When you import Goolge VR SDK Pluign, it creates a folder called GoogleVR. Inside this folder, there is a plugin by the name...
Hi, I just downloaded the GoogleVR SDK for unity and made an APK using the demo scene GoogleVR/Demos/Scenes/VideoDemo and when I ran it on the...
No idea...it was trial and error. Saw some really old posts that said turning off multithreading worked for them but in my case multithreading was...
Hi, I am thinking of making a grid based 2D game (some examples are chess, minesweeper or the classic turn the pipe game -...
Any one managed to fix this?