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I don't have the public link to my bug case. I have reported the bug through Unity Editor, and all I got is a private link of the inquiry, that it...
I have found how to work around the issue for now by adding a script to the moving rigidbodies, that uses raycast to detect collisions. I have...
I have already reported a bug with the demo project atrached. But maybe somebody faced it and knows a workaround before they fix it.
That sounds like a right decision. Even if you don't make much profit of your game, you pursue your dream, and not just exchanging your time for...
Hello, I have issues with the rigibodies that use box colliders in the WebGL build. Sometimes the collisions are simply skipped and they...
I have made a tutorial that shows how to make an npm-based JavaScript project setup in Unity to work in a cross-platform game. This can be...
Confirmed, crashes in Unity 5.3.1f1 in the Editor in Windows 8 with the above mentioned code. Sometimes it doesn't crash from the first attempt,...