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Thanks! I didn't even know this feature existed in unity. I was completely out of ideas. I will need to read up on editor debug, and curious on...
I am using netcode, i've been debugging NetworkManagerCustom and can not for the life of me figure out how playerPrefabs is getting populated with...
I was super excited when i read about the features of this product, until i seen there is no mobile support. Is there an update on this...