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Right now there is noticeable change going from Build-in to URP when it comes to light attenuation. Will there ever be options for tweaking this...
Dear Unity devs, Is there a way to get a checksum of the current bundles? Or in other words, know if the bundle has been changed compared to the...
Dear devs, thanks for making this package. This is some feedback regarding the "Use Existing Build" option. Personally I thought this would use...
Recently I've made the switch to Havok, this was mainly to solve the "Speculative Contacts" issue for a mini golf game I'm working on. Moving the...
Hello, will you guys support the new SSAO for URP in the future? As of now, in 2020.2 beta does have a SSAO implementation, I can get it to work...
Since LWRP 4.0.0 came out, a new falloff for point lights was introduced. This is good for realistic games, however I'm working on a dungeon...
The problem still exists unfortunately. Decided to get a custom character controller on the asset store. This removed a lot of headaches for me. I...
Hello, I'm trying to get the corners of the camera in world space. Both 'ViewportToWorldPoint' and 'ScreenToWorldPoint' give different results...
I've been working on a Framework that addresses most of the issues you mentioned: Maybe you will find it interesting:...
I've actually created a kit to help kickstart the creation of these types of games, maybe it will help you:...
Godot also has native 2D, no trickery