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Hello everyone. I'm currently testing this asset, and I'm having trouble making the GCSR_Example scene work on Android. It is working perfectly...
Ok. Got it.
I'm currently doing some research on 3D asset guidelines for a multiplayer VR game with 4-6 players. The target device is an Oculus Quest. Most of...
Hello! I'm not sure if this is the right place to ask about this. Here goes. I'm currently doing some research on 3D asset guidelines for a...
Fixed the issue for the latest Blender 2.8 stable release. For the guys here who downloaded Unity Tools 280RC.rar above, you just need to reverse...
Showing us screenshots of the 2 scenes would definitely help. Maybe you overlooked something in the Lighting Window?
The screenshots you've uploaded seem to be deleted. I can't see them on my end.
I'm not sure if I understood the question. Maybe you can try uploading a sample image that shows the effect you want to achieve.
Is the game first-person or third-person view? I think if the game is in first-person, then you can optimize and deactivate sections of the maze...
Thank you for this. Planning to work on Quest in the upcoming weeks.