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@Dreeka There is a bug with the latest build. The scrolling speed of "sand" and the objects in the Moving layer (obstacles etc.) is not in sync....
Any updates on this? Thanks!
@Dreeka Thank you for the updated project; it has been published on the Asset Store. Thank you for the fixes :) I just imported the latest 2.4.2...
@Felixcat07 If you are using Unity 5, select the Overlord game object in the scene. Then in the Inspector, in Audio Source, drag Spatial Blend all...
@Dreeka Thank you for the update. The new version has not yet been published on the Asset Store; will import it when it is available. Meanwhile,...
@Dreeka I mentioned a bug earlier where the sonic blast gets attached to the back of the submarine. And it stays like that until you close the...
@Dreeka Say I buy 10 Shields from the shop. Now when I start the game, the GUI shows the button for the Shield powerup. Say I use it and the...
@cybergoogle - Got it. In AudioSource, had to change Spatial Blend to 0, to make it 2D. They have changed the style of settings in the latest...
Thanks @cybergoogle - That's exactly how it is. All clips are selected in the Overlord game object. Still the sound effects don't work; only the...
@Dreeka The background music works fine but the sounds effects don't work. I have read the code for AudioManager.cs, and it seems fine, so why is...
But I imported the files using the latest Unity version 5.1.1f1, and still the same issue persists. Please advise.
@Dreeka I think the Pause button issue is still not fixed in version 2.4.1 Just to elaborate the problem here again: There is a Pause button in...
@Dreeka At the Asset Store, I still see version 2.4; did you manage to fix the issue with the Pause button as described in my earlier post? If...
@Dreeka I have noticed a bug in the game. When you touch the screen to play, and then tap on Pause button in the top right. It brings up the...
@Matthew Schell Superb tutorial. I learned a lot from this. Thanks! Just have one query. I got it to work on Android phones - Moto X and Sony...